I'm a software engineer living in SF. I'm a machine learning wannabe, seeker of random trivia, binge consumer of martial arts movies, and aspiring professional eater. I'm currently a backend engineer at Modsy. While you're here, take a look at my projects below and feel free to let me know if you like/dislike anything and maybe we can build something together! Also, if you'd like here's my resume.
I really enjoy learning how to make new applications and projects. Recently, I've been building Smaug- a rails project for my uncle's business. You might ask me if I do anything but loaf around in front of my computer. The answer to that is no. Because I recently bought a tablet. I loaf around in front of that too. Just kidding. Maybe.
But seriously speaking, my goal is to see the world so I enjoy camping and traveling. Just recently I visited Europe and Iceland. My other hobbies include soccer every week, boxing thrice a week, and volunteering at random events.
Sofware and Hardware Intern
Designed, programmed, and tested an Arduino-based prototype that remotely monitors water usage in Third World countries.
Software Intern
Implemented cohort analysis by chaining Hadoop MapReduce jobs together. Built by creating a JSON precompiler that took user specified rules and automatically generated configuration components that could be used to run custom MR jobs.
Graduated with a B.S. in Electrical Engineering and Computer Science. Notable coursework includes: Algorithms, Graphics, Databases, Computational Photography, Artificial Intelligence, and Machine Learning.
Full stack developer
Built and scaled the core job processing pipeline that served Amazon Human Intelligence Tasks (HITs) to our crowd workforce. Optimized and tuned the prioritization mechanism based on service level agreement (SLA), perceieved effort, and pricing. Also, worked on creating a regex-like model to represent different types of forms so that Captricity could process documents that had optional, repeating, and missing pages.
Back-end Engineer
Created the an order management system for customer success that supported full and partial product refunding. This ended up saving each member 20 hours/week. Also, built out the majority of the 3D rendering job pipeline that increased throughput by 3X.